![]() ![]() ![]() You just need to visit the URL of the game, log in, and boom, you can start playing. It’s because, unlike native games, you need not install games locally and then do the same when updates arrive. HTML5 games actually target a pretty wide audience. Although HTML5 graphics aren’t as good as native games, still HTML5 graphics have come far. However, with time, HTML5 games have significantly improved. When it was the time of Flash, HTML5 games sucked, and there were too many compatibility issues. This saves time, money and also kicks compatibility problems out of the picture. When you develop an HTML5 game, it can be played on multiple devices like smartphones, tablets, laptops, computers of all sizes that have a browser. With the availability of tools and frameworks like Cocos2d-JS, PixieJS, Phaser, WebGL, even new developers can create captivating HTML5 games. If you consider the ease of development, HTML5 games are fairly easy to develop. Here are some aspects that you might find useful: 1. HTML5 may be still developing but holds a lot of potential as per the experts. So, when you compare the GPU-based particles with the CPU ones, you can easily keep the frame rate above 30FPS. This will allow you a balanced workload during runtime. However, with Cocos Creator, you’ll find particle simulation and skeletal animation in GPU shaders. Improved GPU Usageīoth skeletal animation and particle performance drop when you use CPU for simulations leading to poor FPS rates. And finally, you can reduce the memory usage of the game. This allows you to determine which format fits the best for the environment during runtime. ![]() With this, you can easily create presets of compressed textures config with priorities that you can set up to the texture assets. The above feature comes embedded within the editor. It means, by using Cocos Creator 3.0, you can now create real-looking objects with ease. The Cocos Creator 3.0 also offers physics-based material by choosing any of the following aspects: This way, you can simulate the effects of a real camera in the game, improving the overall experience for the user. With this version, you can also edit the shutter speed of your camera along with the exposure. You can also use photometric lighting for your 3D games. The Cocos Creator 3.0 will offer you physics-based lighting effects. It comes with several features necessary to meet the needs of different game genres.Īlso, the engine performance and editor experience for dedicated 2D games is significantly improved because of support for middleware like: However, Cocos Creator comes with support for both 2D and 3D games. 2D/3D supportĮarlier, Cocos2d-x was used for creating 2D games and Pla圜anvas for creating 3D games. This makes the game engine more powerful and effective. Along with its open-source nature, Cocos Creature allows you to enjoy the embeddability, customizability, small package size, and ease of learning of Cocos2d-x. It means as a developer, you can add game logic and add more game assets to the game engine. Open-Source game engineĬocos Creator is an open-source game engine. Here are some additional features that Cocos Creator 3.0 brings along, which seem to make it a great tool for HTML5 game development: 1. How Is Cocos Creator Going to Be the Future of Html5 Game Development? ![]()
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